首页> 外文期刊>CyberPsychology & Behavior >MMORPG Escapism Predicts Decreased Well-Being: Examination of Gaming Time, Game Realism Beliefs, and Online Social Support for Offline Problems
【24h】

MMORPG Escapism Predicts Decreased Well-Being: Examination of Gaming Time, Game Realism Beliefs, and Online Social Support for Offline Problems

机译:MMORPG逃避现实预测幸福感降低:游戏时间,游戏现实主义信念以及对离线问题的在线社会支持的检查

获取原文
获取原文并翻译 | 示例
       

摘要

Massively multiplayer online role-playing game (MMORPG) escapists are individuals who indulge in the MMORPG environment to avoid real world problems. Though a relationship between escapism and deteriorated well-being has been established, little is known about particular pathways that mediate this relationship. In the current study, we examined this topic by testing an integrative model of MMORPG escapism, which includes game realism beliefs, gaming time, offline social support, and online social support for offline problems. MMORPG players (N= 1,056) completed measures of escapist motivation, game realism beliefs, social support, well-being, and reported gaming time. The tested structural equation model had a good fit to the data. We found that individuals with escapist motivation endorsed stronger game realism beliefs and spent more time playing MMORPGs, which, in turn, increased online support but decreased offline social support. Well-being was favorably affected by both online and offline social support, although offline social support had a stronger effect. The higher availability of online social support for offline problems did not compensate for the lower availability of offline support among MMORPG escapists. Understanding the psychological factors related to depletion of social resources in MMORPG players can help optimize MMORPGs as leisure activities.
机译:大型多人在线角色扮演游戏(MMORPG)的逃避者是沉迷于MMORPG环境以避免现实世界中的问题的人。尽管已经建立了逃避现实和幸福感恶化之间的关系,但对于介导这种关系的特定途径知之甚少。在当前的研究中,我们通过测试MMORPG逃避现实的集成模型来研究此主题,该模型包括游戏现实主义信念,游戏时间,离线社会支持以及针对离线问题的在线社交支持。 MMORPG玩家(N = 1,056)完成了逃避现实动机,游戏现实主义信念,社会支持,幸福感和报告游戏时间的度量。测试的结构方程模型与数据非常吻合。我们发现,具有逃避现实主义动机的人认可更强的游戏现实主义信念,并花更多时间玩MMORPG,从而增加了在线支持,但减少了离线社交支持。尽管离线社会支持的影响更大,但在线和离线社会支持都对幸福感产生了积极影响。针对脱机问题的在线社会支持的可用性较高,无法弥补MMORPG逃避现实者中脱机支持的可用性较低。了解与MMORPG玩家社交资源枯竭相关的心理因素,可以帮助优化MMORPG作为休闲活动。

著录项

  • 来源
    《CyberPsychology & Behavior》 |2014年第5期|298-302|共5页
  • 作者单位

    Institute of Psychology Adam Mickiewicz University 89 Szamarzewskiego Street PL-60-568, Poznan Poland;

    Institute of Psychology, Adam Mickiewicz University, Poznan, Poland;

  • 收录信息
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

  • 入库时间 2022-08-18 02:19:04

相似文献

  • 外文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号