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Optimal guidance strategy for the defense of a non-manoeuvrable target in 3-dimensions

机译:在三维中防御非索赔目标的最佳指导策略

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摘要

An engagement scenario involving the defence of a non-manoeuvrable agent, called the Target, is considered. A pursuing agent, engages the non-manoeuvrable Target while a defending agent, which aims at intercepting the Pursuer to protect the Target, is considered in 3-dimensions. A zero-sum differential game is formulated where the objective of the Defender is to capture the Pursuer and maximise the terminal Pursuer-Target range at final time; while the Pursuer aims at minimising the terminal Pursuer-Target range at final time. The terminal time is not fixed and is determined by the interception of the Pursuer by the Defender. The saddle point state-feedback strategies for the Pursuer and the Defender are obtained using a gradient-based minimisation routine. A comparison of the saddle point strategy against a heuristic approach, Pure Pursuit, is conducted. The comparison demonstrates that poorer performance is achieved by players who deviate from the optimal saddle point strategy; and, as a result, the saddle point strategies outperform the heuristic method.
机译:考虑了涉及防御一个称为目标的非易理性代理的订婚情景。追求代理商,在3维上考虑旨在拦截追求追求以保护目标的卫生代理人。制定了零和差分游戏,其中防御者的目标是捕获追踪并在最终时间最大化终端追踪范围;虽然追求者旨在在最终时间最小化终端追求目标范围。终端时间未固定,并由防御者拦截追求者确定。使用基于梯度的最小化程序获得追求者和防御者的马鞍点状态反馈策略。进行了对动脉态方法的马鞍点战略的比较,进行了纯粹的追求。比较表明,偏离最佳马鞍策略的球员实现了较差的表现;因此,马鞍点策略优于启发式方法。

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