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The enhanced quality function deployment for developing virtual items in massive multiplayer online role playing games

机译:在大型多人在线角色扮演游戏中开发虚拟物品的增强质量功能部署

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摘要

Because of the huge potential profit, the development of virtual items in massive multiplayer online role playing games (MMORPGs) has lately begun receiving attention. As a successful means for developing new products, the quality function deployment (QFD) has been widely used in devising virtual items. In traditional QFD, information about the customers' needs and their priorities can be gained through some marketing methods. However, these approaches heavily rely on the subjective results and cannot identify the demands of each customer because of bewildering amount of information. Thus, we adopt the genetic chaotic neural network (GCNN) technique to identify each customer's needs and their priorities and propose the enhanced qualify function deployment (EQFD).However, in most of the existing literature, the equations to describe chaos dynamics are fixed and rigid corresponding to different nonlinear dynamic systems. In fact, for many chaotic systems in applications, it is often difficult to obtain accurate and faithful mathematical models, regarding their physically complex structures and hidden parameters. Therefore, GCNN is proposed in this paper, where GA is embedded into the chaotic neural network to generate and refine the equations of chaotic systems.By experimenting our methods with several benchmark methods, the proposed GCNN is found to demonstrate a clear advantage over other identifying methods, and EQFD is proven to be a feasible technique for developing the virtual items in MMORPGs.
机译:由于潜在的巨大利润,大型多人在线角色扮演游戏(MMORPG)中虚拟物品的开发最近开始受到关注。作为开发新产品的成功手段,质量功能部署(QFD)已被广泛用于设计虚拟物品。在传统的QFD中,可以通过某些营销方法获取有关客户需求及其优先级的信息。但是,这些方法在很大程度上依赖于主观结果,并且由于信息量令人困惑,因此无法确定每个客户的需求。因此,我们采用遗传混沌神经网络(GCNN)技术来识别每个客户的需求及其优先级,并提出增强的合格功能部署(EQFD)。然而,在大多数现有文献中,描述混沌动力学的方程是固定的,并且刚性对应于不同的非线性动力系统。实际上,对于许多应用中的混沌系统,通常很难获得关于它们物理上复杂的结构和隐藏参数的准确而可靠的数学模型。因此,本文提出了GCNN,将GA嵌入到混沌神经网络中以生成和完善混沌系统的方程。通过对我们的方法进行几种基准方法的实验,发现拟议的GCNN具有优于其他识别方法的明显优势方法,并且EQFD被证明是在MMORPG中开发虚拟物品的可行技术。

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