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Rotational movements in real and virtual environments

机译:真实和虚拟环境中的旋转运动

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The study compared spatial learning in real and virtual small-scale environments. Twenty-four participants were placed in the center of laboratory and equivalent virtual environments. The participants' task was to learn the location of target objects by turning left or right using rotational movements only. Knowledge of the location of the targets was subsequently assessed in pointing and map tasks. The main finding was comparable pointing performance following real and virtual learning. Increasing the amount of practice decreased pointing errors, and augmenting the environments with cardinal reference directions resulted in a reduction in error scores. The results suggest that learning through rotational movements is relatively unaffected by lack of vestibular feedback.
机译:该研究比较了真实和虚拟小型环境中的空间学习。 24名参与者被放置在实验室和等效虚拟环境的中心。参与者的任务是通过仅使用旋转运动向左或向右转动来学习目标物体的位置。随后在指向和地图任务中评估了目标位置的知识。主要发现是经过真实和虚拟学习后,可比的指向性能。增加练习量可减少指向错误,并通过基本参考方向扩展环境会导致错误评分降低。结果表明,通过旋转运动的学习相对不受缺乏前庭反馈的影响。

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