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Effects of interface and spatial ability on manipulation of virtual models in a STEM domain

机译:界面和空间能力对STEM域中虚拟模型操纵的影响

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Virtual models are increasingly employed in STEM education to foster learning about spatial phenomena. However, the roles of the computer interface and students' cognitive abilities in moderating learning and performance with virtual models are not yet well understood. In two experiments students solved spatial organic chemistry problems using a virtual model system. Two aspects of the virtual model interface were manipulated: display dimensionality (stereoscopic vs. monoscopic displays) and the location of the hand-held device used to manipulate the virtual molecules (co-located with the visual display vs. displaced). The experimental task required participants to interpret the spatial structure of organic molecules and to manipulate the models to align them with orientations and configurations depicted by diagrams in Experiment 1 and three-dimensional models in Experiment 2. Co-locating the interaction device with the virtual image led to better performance in both experiments and stereoscopic viewing led to better performance in Experiment 2. The effect of co-location on performance was moderated by spatial ability in Experiment 1, and the effect of providing stereo viewing was moderated by spatial ability in Experiment 2. The results are in line with the ability-as-compensator hypothesis: participants with lower ability uniquely benefited from the treatment, while those with higher ability were not affected by stereo or co-location. The findings suggest that increased fidelity in a virtual model system may be one way of alleviating difficulties of low-spatial participants in learning spatially demanding content in STEM domains. (C) 2016 Elsevier Ltd. All rights reserved.
机译:在STEM教育中越来越多地使用虚拟模型来促进对空间现象的学习。但是,计算机接口和学生的认知能力在通过虚拟模型来调节学习和表现方面的作用尚未得到很好的理解。在两个实验中,学生使用虚拟模型系统解决了空间有机化学问题。操纵了虚拟模型界面的两个方面:显示尺寸(立体显示器与单镜显示器)和用于操纵虚拟分子的手持设备的位置(与视觉显示器共置与位移)。实验任务要求参与者解释有机分子的空间结构,并操纵模型以使其与实验1中的图和实验2中的三维模型所描绘的方向和配置对齐。将交互设备与虚拟图像共同定位会在实验中带来更好的性能,而立体观看会在实验2中获得更好的性能。在实验1中,共置位对性能的影响通过空间能力来缓和,而在实验2中,通过空间能力来缓解提供立体视觉的效果。结果与作为补偿者的能力的假设相符:具有较低能力的参与者独特地从治疗中受益,而具有较高能力的参与者则不受立体声或共置位的影响。研究结果表明,在虚拟模型系统中提高保真度可能是减轻低空间参与者学习STEM域中空间需求内容的困难的一种方法。 (C)2016 Elsevier Ltd.保留所有权利。

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