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FroggyBobby: An exergame to support children with motor problems practicing motor coordination exercises during therapeutic interventions

机译:FroggyBobby:一种运动游戏,支持患有运动障碍的儿童在治疗性干预期间练习运动协调练习

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摘要

Children with motor coordination problems exhibit impairments in gross-motor eye-body coordination. Exergames are good in supporting motor therapeutic interventions. However, available exergames are not designed to support the needs of these children, presenting excessive cognitive load and suggesting practice of inappropriate body interactions. In this work, we investigate the design of exergames to support children with motor problems during gross-motor therapeutic interventions. We followed an iterative user-centered design methodology to design FroggyBobby - an exergame to support children with motor problems when practicing eye-body coordination exercises. Our design involved two qualitative studies: a study to understand the problem space, and a study to validate an initial design of FroggyBobby. Additionally, we held participatory design sessions to uncover the gameful mechanisms and appropriate motor coordination exercises to support motor therapeutic interventions. To evaluate FroggyBobby, we conducted a deployment study with children with low-functioning autism presenting motor problems and psychologist-teachers at a school-clinic for autism. FroggyBobby was found easy to use, fun, and engaging by children with autism and teachers. Psychologist-teachers perceived Froggy Bobby impacted motor functioning, socialization and body awareness, and successfully supported motor therapeutic interventions. We close reflecting how our results present new insights from a design, technical, and therapeutic point of view. (C) 2015 Elsevier Ltd. All rights reserved.
机译:有运动协调问题的儿童表现出大运动眼-身体协调障碍。 Exergames在支持运动疗法干预方面表现良好。但是,现有的游戏游戏并非旨在满足这些儿童的需求,从而带来了过多的认知负担,并提示了不适当的身体互动行为。在这项工作中,我们调查了exergames的设计,以在进行总体运动治疗干预期间为有运动问题的儿童提供支持。我们遵循了以用户为中心的迭代设计方法,设计了FroggyBobby-一种Exergame,用于在练习眼-身体协调运动时为有运动障碍的儿童提供支持。我们的设计涉及两项定性研究:一项了解问题空间的研究以及一项验证FroggyBobby初始设计的研究。此外,我们还举办了参与性设计会议,以探索游戏机制和适当的运动协调练习,以支持运动治疗干预措施。为了评估FroggyBobby,我们对患有自闭症的低功能儿童和运动自闭症的儿童以及自闭症学校的心理医生进行了一项部署研究。自闭症儿童和老师发现FroggyBobby易于使用,有趣并且引人入胜。心理学家-教师认为Froggy Bobby影响了运动功能,社交和身体意识,并成功地支持了运动治疗干预措施。我们密切关注我们的结果如何从设计,技术和治疗的角度提出新的见解。 (C)2015 Elsevier Ltd.保留所有权利。

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