首页> 外文期刊>Computers & Graphics >Efficient computation of a measure of depth between convex objects for graphics applications
【24h】

Efficient computation of a measure of depth between convex objects for graphics applications

机译:用于图形应用的凸对象之间的深度度量的高效计算

获取原文
获取原文并翻译 | 示例
           

摘要

Algorithms to compute a measure of depth of intersection between convex polygonal objects in R~2 and convex polyhedral objects in R~3 are presented. The algorithms have linear asymptotic complexity. Numerical experience with the algorithms is encouraging and the algorithms are shown to have linear expected running time. Parallelization of the algorithms is described. We present a new collision detection algorithm that uses the depth measure. Results of implementation are reported.
机译:提出了一种计算R〜2中凸多边形对象与R〜3中凸多面对象之间相交深度的度量的算法。该算法具有线性渐近复杂度。该算法的数值经验令人鼓舞,并且显示算法具有线性期望的运行时间。描述了算法的并行化。我们提出了一种使用深度测量的新碰撞检测算法。报告执行结果。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号