首页> 外文期刊>Computers & Graphics >Silhouette detection in volumetric models based on a non-photorealistic illumination system
【24h】

Silhouette detection in volumetric models based on a non-photorealistic illumination system

机译:基于非真实感照明系统的体积模型中的轮廓检测

获取原文
获取原文并翻译 | 示例
           

摘要

A basic step for many illustration techniques is the extraction of silhouettes and shape lines, in order to enhance the object shape visible to the observer. This paper presents a new and very fast method to obtain silhouettes and shape lines in non-photorealistic volume rendering processes, based on ray-tracing using an octree for optimization. This method consists of extracting contours based on image buffers acquired during the calculation of intersections in ray-tracing process with the model. These image buffers are then combined to produce silhouettes and shape lines from the model. A substantial improvement with regard to other silhouette extraction methods in volumes is that this method does not require the user to define thresholds; furthermore, it is not based on the z-buffer and thus docs not depend on the precision of the latter. Neither the camera position nor the direction affect the performance of the algorithm. Finally, the algorithm detects silhouettes for objects which are inside other objects that are distinguished only by their hue.
机译:许多插图技术的基本步骤是提取轮廓和形状线,以增强观察者可见的物体形状。本文提出了一种新的非常快速的方法,该方法基于光线跟踪,使用八叉树进行优化,从而在非照片级体积渲染过程中获取轮廓和形状线。该方法包括基于在光线跟踪过程中与模型相交的计算过程中获取的图像缓冲区提取轮廓。然后将这些图像缓冲区组合起来,以从模型生成轮廓和形状线。相对于其他轮廓提取方法,其实质性改进是该方法不需要用户定义阈值。此外,它不基于z缓冲区,因此文档不依赖于z缓冲区的精度。摄像机的位置和方向都不会影响算法的性能。最终,该算法为仅通过其色相区分的其他对象内部的对象检测轮廓。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号