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A parallel GPU-based computational framework for the micromechanical analysis of geotechnical and erosion problems

机译:基于并行GPU的计算框架,用于岩土和侵蚀问题的微力学分析

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This article deals with the relevance and practical feasibility of micromechanical simulations for their application to general geomechanical problems involving fluid-saturated granular assemblies, whether frictional or cohesive. A set of conceptual and numerical tools is here presented, advocating for a parallel computation using graphical processing units (GPUs) to treat large numbers of degrees of freedom with conventional desktop computers. The fluid phase is here simulated with a particle-resolved approach in the frame of the Lattice Botzmann Method (LBM) while the granular solid phase is modelled as a collection of discrete particles from a Molecular Dynamics DEM perspective. The range of possible material behaviours for the solid granular phase is intended here to cover a broad spectrum from purely frictional to viscous cohesive materials with either brittle or transient debonding features. Specific details of the implementation and some validation cases are put forward. Finally, some exemplary applications in the fields of soil erosion and geotechnical profile installation are provided along with a discussion on the parallel performance of the presented models. The results show that a micromechanical approach can be feasible and useful in practice, providing meaningful insights into complex engineering problems like the erosion kinetics of a soil under an impinging jet or the penetration resistance of a deep foundation in a layered soil profile.
机译:本文探讨了微力学模拟在涉及流体饱和的颗粒组合体(无论是摩擦的还是内聚的)的一般地质力学问题中的应用的实用性和实用性。本文介绍了一组概念和数值工具,主张使用图形处理单元(GPU)进行并行计算,以处理常规台式计算机的大量自由度。此处,在莱迪思·博茨曼方法(LBM)的框架中,通过粒子分解方法模拟了液相,而粒状固相从分子动力学DEM角度建模为离散颗粒的集合。固体颗粒相的可能的材料行为范围在此旨在涵盖从纯摩擦材料到具有脆性或瞬时脱粘特征的粘性内聚材料的广泛范围。提出了具体的实现细节和一些验证案例。最后,在水土流失和岩土剖面安装领域中提供了一些示例性应用,同时还对所提出模型的并行性能进行了讨论。结果表明,微机械方法在实践中可能是可行的和有用的,它为复杂的工程问题提供了有意义的见解,例如撞击射流下土壤的侵蚀动力学或层状土壤剖面中深层基础的渗透阻力。

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