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What should be an unforgettable face...

机译:一张令人难忘的面孔...

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The history of interface development has led to a limited focus on the surface of the computer screen, and has asked us not to see how the design of what is on screen shapes the actions and thinking we can do while engaged with interfaces. In this article, we look back to arguments in Computers and Composition from the 1980s and early 1990s, arguments that tried to broaden our views so that we could see how interfaces are thoroughly rhetorical. We show how, then, and unfortunately, these arguments appear to have been forgotten: In handbooks and guides intended to help students in writing classes design and develop web sites, students are asked to think of interfaces―and hence audiences―only in terms of technical function and ease of use. The interfaces developed from such help can only then see audiences reductively. We offer suggestions of strategies teachers can use to help students develop reflexive and more generous interfaces.
机译:界面开发的历史导致人们对计算机屏幕表面的关注有限,并要求我们不要看屏幕上的内容设计如何塑造我们在与界面互动时可以做的动作和思考。在本文中,我们回顾了1980年代和1990年代初的《计算机与合成》一书中的论点,这些论点试图扩大我们的观点,以便我们可以看到界面是如何彻底修辞的。我们很不幸地证明,这些论点似乎是如何被遗忘的:在旨在帮助学生编写课堂设计和开发网站的手册和指南中,要求学生仅从以下方面考虑界面,从而使听众:技术功能和易用性。通过这种帮助开发的界面只能还原性地看到观众。我们提供了一些策略建议,教师可以使用这些策略来帮助学生建立反思性和更慷慨的界面。

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