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Probabilistic principal component analysis for texture modelling of adaptive active appearance models and its application for head pose estimation

机译:自适应主动外观模型纹理建模的概率主成分分析及其在头部姿态估计中的应用

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摘要

This study suggests an application of human–robot interaction based on three-dimensional real-time monocular head pose tracker in which active appearance models (AAMs) are utilised to extract facial features. In order to improve texture model, two probabilistic approaches are proposed for principal component analysis in the presence of missing values. It is observed that using the suggested Bayesian model not only increases the fitting accuracy of the model, but also reduces model parameters which may cause an increase in the speed of model fitting. Moreover, contrary to the common assumption in AAM, the gradient matrix must not be supposed to be constant. In this investigation, a method is suggested in which the gradient matrix is adapted with new images during model fitting of video sequences as much as possible. In the next step, by means of suggested methods, operator's head pose will be estimated by POSIT algorithm and by its implementation on PeopleBot robot, enhancement of the interaction between human and robot is presented in order to control the orientation of the robot camera.
机译:这项研究提出了基于三维实时单眼头部姿态跟踪器的人机交互应用,其中利用主动外观模型(AAM)提取面部特征。为了改善纹理模型,提出了两种在缺失值存在下进行主成分分析的概率方法。可以看出,使用建议的贝叶斯模型不仅可以提高模型的拟合精度,而且可以减少模型参数,而这可能会导致模型拟合速度的提高。而且,与AAM中的一般假设相反,梯度矩阵一定不能假定为常数。在这项研究中,提出了一种方法,其中在视频序列的模型拟合期间,将梯度矩阵与新图像尽可能匹配。下一步,通过建议的方法,将通过POSIT算法并通过在PeopleBot机器人上的实现来估计操作员的头部姿态,从而增强人与机器人之间的交互性,以控制机器人摄像机的方向。

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