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A versatile algorithm for the treatment of open boundary conditions in Smoothed particle hydrodynamics GPU models

机译:用于平滑粒子流体动力学GPU模型中开放边界条件处理的通用算法

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摘要

An open boundary algorithm for weakly compressible Smoothed particle hydrodynamics (WCSPH) numerical models is presented. Open boundary conditions are implemented by means of buffer regions whereby physical quantities are either imposed or extrapolated from the fluid region using a first-order accurate SPH interpolation. A unique formulation has been developed which can be used for inflow, outflow, and mixed open boundary conditions. The extrapolation process from the fluid domain encompasses quantities such as velocity, density, pressure and also free-surface elevation. The algorithm has been parallelized for both CPU and general-purpose on graphics processing units (GPGPU) and it has been tested against the 2-D reference solutions of flow past a cylinder and open channel flow. Finally, its capability to simulate 2-D and 3-D complex flows such as water waves and flow past a surface-piercing extraterrestrial submarine is demonstrated. (C) 2018 Elsevier B.V. All rights reserved.
机译:提出了一种可压缩的光滑粒子流体动力学(WCSPH)数值模型的开放边界算法。开放边界条件是通过缓冲区实现的,从而使用一阶精确SPH插值从流体区域施加物理量或从中推算出物理量。已经开发出一种独特的配方,可用于流入,流出和混合开放边界条件。来自流体域的外推过程包括诸如速度,密度,压力以及自由表面高度之类的量。该算法已针对CPU和通用图形处理单元(GPGPU)进行了并行化,并且已针对流经圆柱体和明渠流的二维参考解决方案进行了测试。最后,展示了其模拟2D和3D复杂水流(例如水波和流过穿刺地面的海底潜艇的水流)的能力。 (C)2018 Elsevier B.V.保留所有权利。

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