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Partitioning polyhedral objects into nonintersecting parts

机译:将多面体对象划分为不相交的部分

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An algorithm is described for partitioning intersecting polyhedrons into disjoint pieces and, more generally, removing intersections from sets of planar polygons embedded in three space. Polygons, or faces, need not be convex and may contain multiple holes. Intersections are removed by considering pairs of faces and slicing the faces apart along their regions of intersection. To reduce the number of face pairs examined, bounding boxes around groups of faces are checked for overlap. The intersection algorithm also computes set-theoretic operations on polyhedrons. Information gathered during face cutting is used to determine which portions of the original boundaries may be present in the result of an intersection, a union, or a difference of solids. The method includes provisions to detect and in some cases overcome, the effects of numerical inaccuracy on the topological decisions that the algorithm must make. The regions in which ambiguous results are possible are flagged so that the user can take appropriate action.
机译:描述了一种算法,用于将相交的多面体划分为不相交的部分,并且更一般地,从嵌入三个空间的平面多边形集合中删除交集。多边形或面不必是凸面的,可以包含多个孔。通过考虑成对的面并将面沿其相交区域切开来删除相交。为了减少检查的面部对的数量,请检查面部组周围的边界框是否重叠。相交算法还计算多面体的集合理论运算。在切面期间收集的信息用于确定原始边界的哪些部分可能出现在相交,并集或实体差异的结果中。该方法包括检测和在某些情况下克服数值不正确对算法必须做出的拓扑决策的影响的措施。标记可能出现歧义结果的区域,以便用户可以采取适当的措施。

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