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A Compulsory Yet Motivating Question/Answer Game to Teach Computer Fundamentals

机译:教计算机基础知识的必修且激励性的问题/答案游戏

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Age of Computers is a web-based multi-player game for teaching computer fundamentals to undergraduate engineering students. The storyline of the game is linked to the historical periods (epochs) of computers, and the content is organized in rooms or places on a map where the player moves around to answer questions and solve puzzles. This paper reports on the usage of the game in a course with 250 undergraduate students. Both questionnaire surveys and observations of student behavior indicate that the game was positively received even if the students were obliged to use it in the context of the course.
机译:《计算机时代》是一款基于网络的多人游戏,用于为工程学专业的本科生教授计算机基础知识。游戏的故事情节与计算机的历史时期(纪元)相关联,内容组织在地图上的房间或地方中,玩家可以四处走动以回答问题并解决难题。本文报告了该游戏在250名大学生中的使用情况。问卷调查和对学生行为的观察都表明,即使学生被迫在课程背景下使用游戏,该游戏也受到好评。

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