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Fast and robust Hausdorff distance computation from triangle mesh to quad mesh in near-zero cases

机译:在接近零的情况下从三角形网格到四边形网格的快速鲁棒Hausdorff距离计算

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摘要

We present an algorithm that computes the one-sided Hausdorff distance from a triangle mesh to a quad mesh. Our algorithm is much more robust than previous ones in the sense that memory requirement is vastly reduced, by avoiding storing combinatorial pairs of each two input model's parts. Meanwhile, point projection via uniform grid greatly accelerates the algorithm. Experimental results show that even for cases where the Hausdorff distance is near zero, its precise computation is done in an interactive speed, while memory consumption is easily manageable.
机译:我们提出了一种算法,可计算从三角形网格到四边形网格的单侧Hausdorff距离。通过避免存储每个两个输入模型的组成部分的组合对,我们的算法比以前的算法更加健壮,因为这样可以大大减少内存需求。同时,通过均匀网格进行点投影大大加快了算法的速度。实验结果表明,即使对于Hausdorff距离接近零的情况,也可以以交互速度进行精确计算,而内存消耗则易于管理。

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