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Smooth interpolation of key frames in a Riemannian shell space

机译:黎曼壳空间中关键帧的平滑插值

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摘要

Splines and subdivision curves are flexible tools in the design and manipulation of curves in Euclidean space. In this paper we study generalizations of interpolating splines and subdivision schemes to the Riemannian manifold of shell surfaces in which the associated metric measures both bending and membrane distortion. The shells under consideration are assumed to be represented by Loop subdivision surfaces. This enables the animation of shells via the smooth interpolation of a given set of key frame control meshes. Using a variational time discretization of geodesics efficient numerical implementations can be derived. These are based on discrete geodesic interpolation, a discrete geometric logarithm, a discrete exponential map, and discrete parallel transport. With these building blocks at hand discrete Riemannian cardinal splines and three different types of discrete, interpolatory subdivision schemes are defined. Numerical results for two different subdivision shell models underline the potential of this approach in key frame animation.
机译:样条曲线和细分曲线是设计和操纵欧几里得空间中的曲线的灵活工具。在本文中,我们研究了插值样条和细分方案到壳体表面的黎曼流形的推广,其中关联的度量标准同时测量弯曲和膜变形。假定所考虑的壳由Loop细分曲面表示。这样可以通过一组给定的关键帧控制网格物体的平滑插值来使壳具有动画效果。使用测地线的变分时间离散化,可以得出有效的数值实现。这些基于离散测地线插值,离散几何对数,离散指数映射和离散并行传输。有了这些构建块,就可以定义离散的黎曼基数样条和三种不同类型的离散插值细分方案。两个不同的细分外壳模型的数值结果强调了此方法在关键帧动画中的潜力。

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