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Complexity theory and collaboration: An agent-based simulator for a space mission design team

机译:复杂性理论与协作:用于太空任务设计团队的基于代理的模拟器

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In this paper, we investigate how complexity theory can benefit collaboration by applying an agent-based computer simulation approach to a new form of synchronous real-time collaborative engineering design. Fieldwork was conducted with a space mission design team during their actual design sessions, to collect data on their group conversations, team interdependencies, and error monitoring and recovery practices. Based on the fieldwork analysis, an agent-based simulator was constructed. The simulation shows how error recovery and monitoring is affected by the number of small group, or sidebar, conversations, and consequent noise in the room environment. This simulation shows that it is possible to create a virtual environment with cooperating agents interacting in a dynamic environment. This simulation approach is useful for identifying the best scenarios and eliminating potential catastrophic combinations of parameters and values, where error recovery and workload in collaborative engineering design could be significantly impacted. This approach is also useful for defining strategies for integrating solutions into organizations.
机译:在本文中,我们研究了复杂性理论如何通过将基于代理的计算机仿真方法应用于新形式的同步实时协作工程设计中来使协作受益。实地调查是在太空任务设计团队的实际设计过程中进行的,以收集有关团队对话,团队相互依存以及错误监控和恢复实践的数据。基于现场工作分析,构建了基于代理的模拟器。模拟显示了错误恢复和监视如何受到小组或侧边栏的数量,对话以及房间环境中随之产生的噪声的影响。该模拟表明,可以创建一个虚拟环境,其中协作代理在动态环境中进行交互。这种仿真方法对于识别最佳方案并消除潜在的参数和值的灾难性组合很有用,因为在这种情况下,协同工程设计中的错误恢复和工作量可能会受到重大影响。此方法对于定义将解决方案集成到组织中的策略也很有用。

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