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Standards for multi-stream and multi-device media synchronization

机译:多流和多设备媒体同步的标准

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摘要

Media synchronization is getting renewed attention with ecosystems of connected devices enabling novel media consumption paradigms. Social TV, hybrid TV, and companion screens are examples that are enabling people to consume multiple media streams at multiple devices together. These novel use cases require media synchronization, as unfortunately there are substantial delay differences between the various delivery routes for television and streaming media. Broadcasters have started using proprietary solutions for over-the-top media synchronization, such as media fingerprinting or media watermarking technologies. Given the commercial interest in media synchronization and the disadvantages of proprietary technologies, consumer-equipment manufacturers, broadcasters, and telecom and cable operators have started developing a new wave of international standards for media synchronization. This article provides an overview of recently published standards from the most relevant bodies: IETF, ETSI, MPEG, DVB, HbbTV, and W3C.
机译:媒体同步越来越受到连接设备生态系统的关注,这些设备支持新颖的媒体消费范例。社交电视,混合电视和伴随屏幕是使人们能够在多个设备上一起消费多个媒体流的示例。这些新颖的用例需要媒体同步,因为不幸的是,电视和流媒体的各种传送路径之间存在很大的延迟差异。广播公司已开始使用专有的解决方案来实现顶层媒体同步,例如媒体指纹识别或媒体水印技术。考虑到商业对媒体同步的兴趣以及专有技术的弊端,消费设备制造商,广播公司以及电信和有线运营商已开始开发新一波国际媒体同步标准。本文概述了来自最相关机构的最新发布的标准:IETF,ETSI,MPEG,DVB,HbbTV和W3C。

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