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Multi-Service oriented Devices Aggregation mechanism in ubiquitous end environment

机译:普遍存在的终端环境中面向多服务的设备聚合机制

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摘要

In ubiquitous stub environment, it is a critical challenge to design an optimal device aggregation mechanism to meet all requested ubiquitous services simultaneously with resource-limited devices and bandwidth-limited network. Firstly, Multi-Service oriented Devices Aggregation Problem is generalized and formulated based on QoS-metric with Multi-attribute Decision Making. Secondly, a Multi-Service oriented Devices Aggregation Mechanism is proposed to deal the problem in which there are two processes: Dimensionless Processing and Device Aggregation Approach. At last, the simulation is implemented with OPNET and MATLAB. We integrate different QoS factors, such as Average Utility, Utility distribution, Total Utility distribution and Service Failure Rate, to reflect user experience.
机译:在无处不在的存根环境中,设计最佳的设备聚合机制以同时利用资源受限的设备和带宽受限的网络同时满足所有请求的普遍存在的服务是一项严峻的挑战。首先,基于多属性决策的QoS度量,对面向多服务的设备聚合问题进行了概括和表述。其次,提出了一种面向多服务的设备聚合机制来解决存在两个过程的问题:无量纲处理和设备聚合方法。最后,用OPNET和MATLAB实现了仿真。我们整合了不同的QoS因素,例如平均效用,效用分配,总效用分配和服务故障率,以反映用户体验。

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