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A bioinspired model of short-term satiety of hunger influenced by food properties in virtual creatures

机译:虚拟生物中食物特性影响饥饿短期饱腹腹筋的生物悬浮模型

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摘要

The behavior of the human is continually changed as a consequence of various drives which human is predisposed also of your survival instinct. Among the basic drives of the human, there are the physiological needs and is precisely the hunger that motivates the food intake to get the energy that the body requires via food. The regulation of hunger allows to stop the food intake by means of the homeostatic and hedonic control which are influenced by the food properties. The process that consists of ending the food intake is known as short-term satiety and is important because it limits the amount of food intake; Otherwise, an over-consumed affect the organism functioning negatively. In this paper, we propose a conceptual model for the generation of short-term satiety behaviors based on neuroscientific evidence for virtual creatures. The conceptual model proposed is implemented in a distributed system-a virtual creature endowed with this implementation is placed in a virtual environment to analyze its behavior. The analysis shows how the virtual creature modifies its hunger level (behavior) based on food’s properties. The results show the execution of the process when the creature interacts with the environment.
机译:由于人类倾向于您的生存本能的各种驱动器,人类的行为是不断变化的。在人类的基本驱动器中,存在生理需求,并恰恰是激励食物摄入量的饥饿,以获得身体通过食物所需的能量。饥饿的调节允许通过稳态和杂草对照阻止食物摄入,这些控制受到食物特性的影响。包括结束食物摄入量的过程被称为短期饱腹感,并且很重要,因为它限制了食物摄入量;否则,过量消耗的影响有机体的功能。在本文中,我们提出了一种基于虚拟生物神经科学证据的短期饱腹行为来产生的概念模型。提出的概念模型在分布式系统中实现 - 使用此实现的虚拟生物被放置在虚拟环境中以分析其行为。分析显示虚拟生物如何根据食品的属性修改其饥饿水平(行为)。结果显示当生物与环境交互时的进程的执行。

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