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An encoder-decoder texture replacement method with application to content-based movie coding

机译:编码器-解码器纹理替换方法及其在基于内容的电影编码中的应用

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摘要

In this paper, we exploit the stylistic characteristics of high-quality entertainment movie sequences in terms of their textured background for coding purposes. More specifically, we propose a content-based coding method by texture replacement. At the encoder, texture is removed from selected regions of the original frames. The resulting frames with the texture removed and the parameters of the removed texture are then encoded. At the decoder, the boundaries of the regions without texture are identified and new texture, which is synthesized using the decoded texture parameters, is mapped onto these regions. Our experimental results confirm the main advantages of the proposed texture replacement method: significant bit rate reduction of the compressed movie sequences with the texture removed, and higher visual quality of the textured background regions in the decoded movie sequences with synthesized texture than that of the regions in the sequences simply encoded and decoded. Even more, our method can be applied as an overlay onto any standards-compliant coding system.
机译:在本文中,我们出于编码目的,根据高质量的娱乐电影序列的带纹理背景,利用其文体特征。更具体地说,我们提出了一种通过纹理替换的基于内容的编码方法。在编码器处,从原始帧的选定区域中删除纹理。然后对去除纹理的结果帧和去除纹理的参数进行编码。在解码器处,识别没有纹理的区域的边界,并将使用解码的纹理参数合成的新纹理映射到这些区域。我们的实验结果证实了所提出的纹理替换方法的主要优点:去除了纹理的压缩电影序列的比特率显着降低,并且具有合成纹理的解码电影序列中的纹理背景区域的视觉质量高于该区域。在简单编码和解码的序列中。甚至,我们的方法还可以作为覆盖层应用到任何符合标准的编码系统上。

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