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首页> 外文期刊>IEEE Transactions on Circuits and Systems for Video Technology >A Bargaining Theoretic Approach to Quality-Fair System Resource Allocation for Multiple Decoding Tasks
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A Bargaining Theoretic Approach to Quality-Fair System Resource Allocation for Multiple Decoding Tasks

机译:针对多个解码任务的公平交易系统资源分配的讨价还价理论方法

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摘要

In this paper, we propose a new resource allocation framework for multimedia systems that perform multiple simultaneous video decoding tasks. We jointly consider the available system resources (e.g., processor cycles) and the video decoding task's characteristics such as the sequence's content, the bit-rate, and the group of pictures (GOP) structure, in order to determine a fair and optimal resource allocation. To this end, we derive a quality-complexity model that determines the quality [in terms of peak signal-to-noise ratio (PSNR)] that a task can achieve given a certain system resource allocation. We use these quality-complexity models to determine a quality-fair and Pareto-optimal resource allocation using the Kalai-Smorodinski Bargaining Solution (KSBS) from axiomatic bargaining theory. The KSBS explicitly considers the resulting multimedia quality when performing a resource allocation and distributes quality-domain penalties proportional to the difference between each video decoding task's maximum and minimum quality requirements. We compare the KSBS with other fairness policies in the literature and find that, because it explicitly considers multimedia quality, it provides significantly fairer resource allocations in terms of the resulting PSNR compared with policies that operate solely in the resource domain. To weight the quality impact of the resource allocations to the different decoding tasks depending on application-specific requirements or user preferences, we generalize the existing KSBS solution by introducing bargaining powers based on each video sequence's motion and texture characteristics.
机译:在本文中,我们为执行多个同时视频解码任务的多媒体系统提出了一种新的资源分配框架。我们共同考虑可用的系统资源(例如,处理器周期)和视频解码任务的特性,例如序列的内容,比特率和图片组(GOP)结构,以确定公平合理的资源分配。为此,我们导出了一个质量复杂度模型,该模型确定了在给定的系统资源分配下任务可以实现的质量[以峰值信噪比(PSNR)表示]。我们使用这些质量复杂度模型,根据公理讨价还价理论,使用Kalai-Smorodinski讨价还价解决方案(KSBS)来确定质量公平和帕累托最优的资源分配。 KSBS在执行资源分配时会明确考虑最终的多媒体质量,并分配与每个视频解码任务的最大和最小质量要求之间的差异成比例的质量域惩罚。我们将KSBS与文献中的其他公平性策略进行了比较,发现,由于KSBS明确考虑了多媒体质量,因此与仅在资源域中运行的策略相比,它在产生的PSNR方面提供了明显更公平的资源分配。为了根据特定于应用程序的要求或用户喜好权衡资源分配对不同解码任务的质量影响,我们通过引入基于每个视频序列的运动和纹理特征的议价能力来概括现有的KSBS解决方案。

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