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首页> 外文期刊>Circuits and Systems for Video Technology, IEEE Transactions on >Zoom Motion Estimation Using Block-Based Fast Local Area Scaling
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Zoom Motion Estimation Using Block-Based Fast Local Area Scaling

机译:使用基于块的快速局部缩放进行缩放运动估计

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Block-based motion estimation (ME) has been widely used in various video coding standards due to its effectiveness in removing temporal redundancy. However, this traditional ME technique suffers the limitation that it can only compensate for a pure parallel translation between frames. Various algorithms have been proposed for estimating other motion models, such as zooming, rotating, tilting, and warping. In spite of good performance for these algorithms, they are not used in the current industrial world because of their high computational complexity and incompatibility with current block-based video coding standards that limit their practical usage. In this paper, we present a novel zoom motion estimation (ZME) and motion compensation algorithm using the local area scaling technique. To represent and encode the zoom motion, we introduce a zoom vector (ZV) that either increases or decreases a reference block size. The resized reference block is then interpolated to the size of the current block in order to perform block matching. For fast ZME, we have also designed a 3-D diamond pattern search to reduce the number of unnecessary search points for the ZV. We have integrated the proposed algorithm into H.264/AVC JM reference software. Experimental results show that an average bit-rate savings of 11.01% (up to 16.87%) can be achieved for high-definition size sequences with an average 0.20 dB gain in peak signal-to-noise ratio and a less than 10% time increment in the hierarchical B structure.
机译:基于块的运动估计(ME)由于其在消除时间冗余方面的有效性,已广泛用于各种视频编码标准中。但是,这种传统的ME技术受到局限,即它只能补偿帧之间的纯并行转换。已经提出了各种算法来估计其他运动模型,例如缩放,旋转,倾斜和翘曲。尽管这些算法具有良好的性能,但由于它们的高计算复杂性以及与当前基于块的视频编码标准的不兼容而限制了它们的实际使用,因此在当前的工业领域中并未使用它们。在本文中,我们提出了一种使用局部缩放技术的新型缩放运动估计(ZME)和运动补偿算法。为了表示和编码缩放运动,我们引入了缩放矢量(ZV),可以增加或减小参考块的大小。然后将调整大小的参考块内插到当前块的大小,以执行块匹配。对于快速ZME,我们还设计了3-D菱形图案搜索,以减少ZV不必要的搜索点数量。我们已将提出的算法集成到H.264 / AVC JM参考软件中。实验结果表明,对于高清尺寸的序列,平均峰值信噪比平均提高0.20 dB,时间增量小于10%,可以节省11.01%(高达16.87%)的平均比特率。在层次B结构中。

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