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Translating scalable video streams from wide-area to access networks

机译:将可扩展的视频流从广域网转换为接入网

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Transmitting video over user datagram protocol (UDP) has been considered advantageous because it allows for discarding of packets in favor of retransmissions, and sender-controlled timing. Using UDP has been criticized because it allows video streams to consume more than their fair share of bandwidth, which is typically associated with the back-off behavior of transmission control protocol (TCP). TCP-friendly algorithms are meant as a middle path. However, UDP delivery to end systems may still be prevented by firewalls or for other reasons, and TCP must be used. This in turn suffers from bandwidth fluctuations. Investigates an architecture that separates the transfer of a video stream over long distances. Considers a proxy server to translate the traffic and two straightforward approaches for the translation of a layered video stream transmission from the TCP-friendly transport protocol to TCP. Does not expect that one of these two approaches is by itself suited for the task, but investigating them will provide insights into their basic functions and help in discovering appropriate modifications. For the investigation, an experimental approach was used where network behavior and content are emulated.
机译:通过用户数据报协议(UDP)传输视频已被认为是有利的,因为它允许丢弃数据包,有利于重传以及发送方控制的时序。使用UDP已受到批评,因为它使视频流消耗的带宽超过其合理份额的带宽,而带宽的合理份额通常与传输控制协议(TCP)的退避行为有关。 TCP友好算法是中间路径。但是,由于防火墙或其他原因,仍可能阻止将UDP传递到终端系统,必须使用TCP。这又遭受带宽波动的困扰。研究一种架构,该架构将长距离视频流的传输分开。考虑代理服务器来转换流量和两种简单的方法,用于将分层视频流传输从TCP友好传输协议转换为TCP。并不期望这两种方法之一本身就适合该任务,但是对它们进行调查将提供对它们基本功能的见识,并有助于发现适当的修改。为了进行调查,使用了一种实验方法来模拟网络行为和内容。

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