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Electronic Arts Under Assault

机译:突袭中的电子艺术

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John Riccitiello saw the crisis coming. In August 2007, soon after becoming CEO of video game maker Electronic Arts, he gathered 160 lieutenants in New York and warned them that the $20 billion industry was headed for trouble. The major players were clinging to the model of selling shrink-wrapped games for $60 a pop, while users were turning to far cheaper online games. Only by "jumping into the abyss," he said, and radically changing itself could EA analysts' expectations. EA now expects to lose $197 million to $295 million for fiscal 2011 on sales of $3.45 billion to $3.7 billion, under standard accounting practices.
机译:约翰·里西蒂埃洛(John Riccitiello)看到危机来了。 2007年8月,就在成为视频游戏制造商Electronic Arts的首席执行官之后,他在纽约召集了160名中尉,并警告他们,这个市值200亿美元的行业正面临困境。主要的玩家坚持使用以60美元的价格出售收缩包装游戏的模式,而用户则转向便宜得多的在线游戏。他说,只有通过“跳入深渊”,并彻底改变自身,EA分析人员的期望才能实现。根据标准会计准则,EA现在预计2011财年将亏损1.97亿至2.95亿美元,销售额在34.5亿至37亿美元之间。

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