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Designing branded mobile apps: Fundamentals and recommendations

机译:设计品牌移动应用程序:基本原理和建议

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The development of mobile applications has represented a challenge and opportunity for companies to market their brands and products through a new channel; however, the branded mobile applications (branded apps) currently available in the market are far from perfect and existing app designs do not yet have well-established mobile and social features. This article offers systematic guidelines for branded app design by identifying different levels of strategies that should be taken into consideration by companies. We illustrate five business objectives (communication, customer relationship management, sales, product innovation, and marketing research) and identify five types of branded apps (tool-, game-, social-, m-commerce-, and design-centric). Three functional building blocks are proposed to specify how mobile features, social features, and brand mention elements should be incorporated into branded app development. Various examples of branded apps are provided to illustrate relevant best practices in order to guide marketers in improving branded app design. C) 2015 Kelley School of Business, Indiana University. Published by Elsevier Inc. All rights reserved.
机译:移动应用程序的开发为公司通过新渠道营销其品牌和产品带来了挑战和机遇。然而,目前市场上可用的品牌移动应用程序(品牌应用程序)远非完美,现有的应用程序设计还没有完善的移动和社交功能。本文通过确定公司应考虑的不同策略水平,为品牌应用程序设计提供了系统性指导。我们阐述了五个业务目标(沟通,客户关系管理,销售,产品创新和市场研究),并确定了五类品牌应用程序(以工具,游戏,社交,移动商务和设计为中心)。提出了三个功能构建块,以指定应如何将移动功能,社交功能和品牌提及元素合并到品牌应用程序开发中。提供了品牌应用程序的各种示例,以说明相关的最佳做法,以指导营销人员改善品牌应用程序的设计。 C)2015年,印第安纳大学凯利商学院。由Elsevier Inc.出版。保留所有权利。

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