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首页> 外文期刊>Applied Geomatics >Developing a line-of-sight based algorithm for urban street network generalization
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Developing a line-of-sight based algorithm for urban street network generalization

机译:开发基于视线的城市街道网络综合算法

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This paper presents a generalization algorithm focusing specifically on urban street networks. A street map that uses outlines of blocks to implicitly delineate the shape of streets is essentially a complex polygon with holes in computer graphics. Given such a street map, this algorithm first applies medial axis transformation to derive a rudimentary skeleton of the street network. Because the resulting medial axes tend to exaggeratedly reflect even a minor change in the street shapes, the rudimentary skeleton must undergo a generalization process to become a representation that does not simply resemble the street shapes but is actually informative for understanding its deeper structure. Instead of discarding the street shapes and using only cartographic generalization techniques to simplify the skeleton, the algorithm uses the medial axes as the guide to partition the shape of the streets into individual convex spaces. These initial convex spaces are then successively merged into larger convex spaces following the line-of-sight and least-angle-change principles until the least set of convex space has been achieved. Next, the algorithm uses the same line-of-sight and least-angle-change principles to successively group convex spaces into mutually exclusive convex-space sets until no further grouping can occur. Finally, original medial axes inside each final convex-space set are replaced with a straight-line segment. Collectively, these new line segments form a generalized street network representation that is more favorable in network theory. This new algorithm points out an improved and likely automatic solution of generating appropriate street network representations for spatial configuration analyses of the urban environment.
机译:本文提出了一种专门针对城市街道网络的泛化算法。使用街区轮廓隐式描绘街道形状的街道地图实质上是一个复杂的多边形,在计算机图形学中带有孔。给定这样的街道地图,该算法首先应用中间轴变换来导出街道网络的基本骨架。由于生成的中间轴往往会夸大地反映街道形状的微小变化,因此基本骨架必须经过泛化处理才能成为不仅简单类似于街道形状的代表,而且对于理解其更深层次的结构实际上是有益的。该算法不是丢弃街道形状,而是仅使用制图综合技术简化骨架,而是使用中间轴作为指导,将街道形状划分为各个凸空间。然后,按照视线和最小角度变化原理,将这些初始凸空间依次合并为较大的凸空间,直到获得最少组凸空间为止。接下来,该算法使用相同的视线和最小角度变化原理将凸空间连续分组为互斥的凸空间集,直到无法进行进一步分组为止。最后,将每个最终凸空间集中的原始中间轴替换为直线段。这些新的线段共同构成了广义的街道网络表示形式,这在网络理论中更为有利。该新算法指出了一种改进的,可能自动的解决方案,该方案可以生成适当的街道网络表示形式,以进行城市环境的空间配置分析。

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