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首页> 外文期刊>Aerospace and Electronic Systems, IEEE Transactions on >Sea Clutter Texture Estimation: Exploiting Decorrelation and Cyclostationarity
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Sea Clutter Texture Estimation: Exploiting Decorrelation and Cyclostationarity

机译:海杂波纹理估计:利用去相关性和循环平稳性

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摘要

In recent work sea clutter has been modeled as the product of two components. The first one, referred to as speckle, is modeled as a stationary Gaussian process. It is characterized by a short correlation time. The second component, referred to as texture, is modeled as a stationary or cyclostationary process. It is characterized by a long correlation time. Two approaches for the estimation of the texture are introduced here. The first approach involves the correlation properties of texture and speckle. The texture spectrum is modeled as an autoregressive (AR) process, while the texture range profile within one pulse repetition interval (PRI) is identified by combining the AR estimation of the sea clutter sample auto-covariance with the empirical orthogonal functions (EOF) analysis. The second approach involves a mixed $ell_2$-$ell_1$ norm minimization criterion to account for the sparse harmonic structure of the texture, considered herein as a cyclostationary process within multiple coherent processing intervals (CPI).
机译:在最近的工作中,海杂波已被建模为两个组件的乘积。第一个称为斑点,被建模为平稳的高斯过程。它的特点是相关时间短。第二个组件,称为纹理,被建模为固定或循环平稳过程。它的特点是相关时间长。这里介绍两种估计纹理的方法。第一种方法涉及纹理和斑点的相关属性。纹理频谱建模为自回归(AR)过程,而通过将海杂波样本自协方差的AR估计与经验正交函数(EOF)分析相结合,可以识别一个脉冲重复间隔(PRI)内的纹理范围轮廓。第二种方法涉及混合的$ ell_2 $-$ ell_1 $范数最小化准则,以说明纹理的稀疏谐波结构,在本文中被视为多个相干处理间隔(CPI)内的循环平稳过程。

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