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Shape Modeling with Point-Sampled Geometry

机译:点采样几何形状建模

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摘要

We present a versatile and complete free-form shape modeling framework for point-sampled geometry. By combining unstructured point clouds with the implicit surface definition of the moving least squares approximation, we obtain a hybrid geometry representation that allows us to exploit the advantages of implicit and parametric surface models. Based on this representation we introduce a shape modeling system that enables the designer to perform large constrained deformations as well as boolean operations on arbitrarily shaped objects. Due to minimum consistency requirements, point-sampled surfaces can easily be re-structured on the fly to support extreme geometric deformations during interactive editing. In addition, we show that strict topology control is possible and sharp features can be generated and preserved on point-sampled objects. We demonstrate the effectiveness of our system on a large set of input models, including noisy range scans, irregular point clouds, and sparsely as well as densely sampled models.
机译:我们提供了一种用于点采样几何的通用且完整的自由形式形状建模框架。通过将非结构化点云与移动最小二乘近似的隐式表面定义相结合,我们获得了一种混合几何表示形式,使我们能够利用隐式和参数化表面模型的优势。基于这种表示,我们引入了一个形状建模系统,使设计人员能够对任意形状的对象执行较大的约束变形以及布尔运算。由于最低的一致性要求,可以轻松地动态重构点采样的表面,以支持交互式编辑期间的极端几何变形。此外,我们表明可以进行严格的拓扑控制,并且可以在点采样对象上生成并保留清晰的特征。我们在大量输入模型(包括噪声范围扫描,不规则点云以及稀疏和密集采样的模型)上证明了我们系统的有效性。

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