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Capture of hair geometry from multiple images

机译:从多个图像中捕获头发的几何形状

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摘要

Hair is a major feature of digital characters. Unfortunately, it has a complex geometry which challenges standard modeling tools. Some dedicated techniques exist, but creating a realistic hairstyle still takes hours. Complementary to user-driven methods, we here propose an image-based approach to capture the geometry of hair.The novelty of this work is that we draw information from the scattering properties of the hair that are normally considered a hindrance. To do so, we analyze image sequences from a fixed camera with a moving light source. We first introduce a novel method to compute the image orientation of the hairs from their anisotropic behavior. This method is proven to subsume and extend existing work while improving accuracy. This image orientation is then raised into a 3D orientation by analyzing the light reflected by the hair fibers. This part relies on minimal assumptions that have been proven correct in previous work.Finally, we show how to use several such image sequences to reconstruct the complete hair geometry of a real person. Results are shown to illustrate the fidelity of the captured geometry to the original hair. This technique paves the way for a new approach to digital hair generation.
机译:头发是数字字符的主要特征。不幸的是,它具有复杂的几何形状,这挑战了标准建模工具。存在一些专用技术,但是创建逼真的发型仍然需要数小时。作为用户驱动方法的补充,我们在这里提出一种基于图像的方法来捕获头发的几何形状。这项工作的新颖之处在于,我们从头发的散射特性(通常被认为是障碍)中获取信息。为此,我们分析了带有移动光源的固定摄像机的图像序列。我们首先介绍一种新颖的方法,根据它们的各向异性行为来计算头发的图像方向。实践证明,该方法可以包含和扩展现有工作,同时可以提高准确性。然后,通过分析头发纤维反射的光,将该图像方向提升为3D方向。这部分基于在先前工作中被证明是正确的最小假设。最后,我们展示了如何使用几个这样的图像序列来重建真实人的完整头发几何形状。显示结果以说明捕获的几何图形对原始头发的保真度。该技术为数字头发生成的新方法铺平了道路。

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