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首页> 外文期刊>ACM Transactions on Graphics >Detail Preserving Continuum Simulation of Straight Hair
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Detail Preserving Continuum Simulation of Straight Hair

机译:保留直发细节的连续谱模拟

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摘要

Hair simulation remains one of the most challenging aspects of creating virtual characters. Most research focuses on handling the massive geometric complexity of hundreds of thousands of interacting hairs. This is accomplished either by using brute force simulation or by reducing degrees of freedom with guide hairs. This paper presents a hybrid Eulerian/Lagrangian approach to handling both self and body collisions with hair efficiently while still maintaining detail. Bulk interactions and hair volume preservation is handled efficiently and effectively with a FLIP based fluid solver while intricate hair-hair interaction is handled with Lagrangian self-collisions. Thus the method has the efficiency of continuum/guide based hair models with the high detail of Lagrangian self-collision approaches.
机译:头发模拟仍然是创建虚拟角色最具挑战性的方面之一。大多数研究都集中于处理成千上万个相互作用的头发的巨大几何复杂性。这可以通过使用蛮力模拟或通过减少导丝的自由度来实现。本文提出了一种混合的欧拉/拉格朗日方法,可以有效地处理与头发的自我碰撞和身体碰撞,同时仍保持细节。使用基于FLIP的流体求解器可以有效地处理大量的交互作用和头发的保存,而通过拉格朗日自碰撞处理复杂的头发-头发交互作用。因此,该方法具有基于拉格朗日自碰撞方法的高细节的基于连续体/引导的头发模型的效率。

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