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首页> 外文期刊>ACM Transactions on Graphics >Real-Time Pixel Luminance Optimization for Dynamic Multi-Projection Mapping
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Real-Time Pixel Luminance Optimization for Dynamic Multi-Projection Mapping

机译:动态多投影映射的实时像素亮度优化

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摘要

Using projection mapping enables us to bring virtual worlds intornshared physical spaces. In this paper, we present a novel, adaptablernand real-time projection mapping system, which supports multiplernprojectors and high quality rendering of dynamic content onrnsurfaces of complex geometrical shape. Our system allows forrnsmooth blending across multiple projectors using a new optimizationrnframework that simulates the diffuse direct light transport ofrnthe physical world to continuously adapt the color output of eachrnprojector pixel. We present a real-time solution to this optimizationrnproblem using off-the-shelf graphics hardware, depth cameras andrnprojectors. Our approach enables us to move projectors, depth camerarnor objects while maintaining the correct illumination, in realtime,rnwithout the need for markers on the object. It also allowsrnfor projectors to be removed or dynamically added, and providesrncompelling results with only commodity hardware.
机译:使用投影映射使我们能够将虚拟世界带入共享的物理空间。在本文中,我们提出了一种新颖的,适应性强的实时投影映射系统,该系统支持多个投影仪并在复杂几何形状的曲面上高质量地显示动态内容。我们的系统使用一种新的优化框架,允许在多个投影机之间实现平滑融合,从而模拟物理世界的漫射直接光传输,从而连续调整每个投影机像素的颜色输出。我们使用现成的图形硬件,深度相机和投影仪为这种优化问题提供了一个实时解决方案。我们的方法使我们能够在保持正确照明的同时,移动投影仪,摄像机或物体的深度,而无需在物体上放置标记。它还允许删除或动态添加投影机,并且仅使用商品硬件即可提供令人信服的结果。

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