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Optimized tone mapping with perceptually uniform luminance values for backward-compatible high dynamic range video compression

机译:具有感知均匀亮度值的优化色调映射,用于向后兼容的高动态范围视频压缩

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摘要

Backward compatibility for high dynamic range image and video compression forms one of the essential requirements in the transition phase from low dynamic range (LDR) displays to high dynamic range (HDR) displays. In a recent work [1], an optimized solution for tone mapping and inverse tone mapping of HDR images is achieved in terms of mean square error (MSE) of the logarithm of luminance values of HDR image pixels for backward-compatible compression. A disadvantage of this approach was to use non uniform luminance values according to Human perception for minimization, which causes quite non-natural over-illumination in the produced LDR images. In this paper, we propose to use perceptually uniform luminance values as an alternative for the optimization of tone mapping curve. The results indicate that the proposed approach gives better performance (0.5–1 dB gains) in terms of Perceptually Uniform Peak Signal to Noise Ratio (PU-PSNR) and produces more realistic LDR images.
机译:高动态范围图像和视频压缩的向后兼容性是从低动态范围(LDR)显示器到高动态范围(HDR)显示器的过渡阶段的基本要求之一。在最近的文献[1]中,针对用于向后兼容压缩的HDR图像像素的亮度值的对数的均方误差(MSE),实现了用于HDR图像的色调映射和逆色调映射的优化解决方案。这种方法的缺点是要根据人类的感知使用非均匀的亮度值以将其最小化,这会在生成的LDR图像中造成相当不自然的过度照明。在本文中,我们建议使用感知均匀的亮度值作为优化色调映射曲线的替代方法。结果表明,所提出的方法在感知上均匀的峰值信噪比(PU-PSNR)方面具有更好的性能(0.5-1 dB增益),并且可以产生更逼真的LDR图像。

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