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首页> 外文期刊>ACM Transactions on Graphics >Recovering Shape and Spatially-Varying Surface Reflectance under Unknown Illumination
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Recovering Shape and Spatially-Varying Surface Reflectance under Unknown Illumination

机译:在未知照明下恢复形状和空间变化的表面反射率

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摘要

We present a novel integrated approach for estimating bothrnspatially-varying surface reflectance and detailed geometry from arnvideo of a rotating object under unknown static illumination. Key tornour method is the decoupling of the recovery of normal and surfacernreflectance from the estimation of surface geometry. We define anrnapparent normal field with corresponding reflectance for each pointrn(including those not on the object’s surface) that best explain the observations.rnWe observe that the object’s surface goes through pointsrnwhere the apparent normal field and corresponding reflectance exhibitrna high degree of consistency with the observations. However,rnestimating the apparent normal field requires knowledge of the unknownrnincident lighting. We therefore formulate the recovery ofrnshape, surface reflectance, and incident lighting, as an iterative processrnthat alternates between estimating shape and lighting, and simultaneouslyrnrecovers surface reflectance at each step. To recoverrnthe shape, we first form an initial surface that passes through locationsrnwith consistent apparent temporal traces, followed by a refinementrnthat maximizes the consistency of the surface normals with thernunderlying apparent normal field. To recover the lighting, we relyrnon appearance-from-motion using the recovered geometry from thernprevious step. We demonstrate our integrated framework on a varietyrnof synthetic and real test cases exhibiting a wide variety ofrnmaterials and shape.
机译:我们提出了一种新颖的集成方法,用于从未知静态照明下旋转物体的arnvideo估计空间变化的表面反射率和详细的几何形状。关键的折磨方法是将法向反射率与表面反射率的恢复与表面几何形状的估计分离。我们为每个点定义一个反射率正常的场,并为每个点(包括不在物体表面上的那些点)提供相应的反射率,以最好地解释这些观测值。 。然而,重新估计视在法线场需要了解未知的入射光。因此,我们将形状,表面反射率和入射光的恢复公式化为一个迭代过程,该过程在估计形状和光照之间交替进行,并同时在每个步骤中恢复表面反射率。为了恢复形状,我们首先形成一个初始表面,该表面穿过具有一致的明显时间迹线的位置,然后进行细化,以最大化表面法线与下面的明显法线场的一致性。为了恢复照明,我们使用先前步骤中恢复的几何形状来依赖运动外观。我们在展示各种材料和形状的各种合成和真实测试用例上展示了我们的集成框架。

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