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Can Motivation Normalize Working Memory and Task Persistence in Children with Attention-Deficit/Hyperactivity Disorder? The Effects of Money and Computer-Gaming

机译:动机能否使注意力缺陷/多动障碍儿童的工作记忆和任务持久性正常化?金钱和计算机游戏的影响

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摘要

Visual-spatial Working Memory (WM) is the most impaired executive function in children with Attention-Deficit/Hyperactivity Disorder (ADHD). Some suggest that deficits in executive functioning are caused by motivational deficits. However, there are no studies that investigate the effects of motivation on the visual-spatial WM of children with- and without ADHD. Studies examining this in executive functions other than WM, show inconsistent results. These inconsistencies may be related to differences in the reinforcement used. The effects of different reinforcers on WM performance were investigated in 30 children with ADHD and 31 non-ADHD controls. A visual-spatial WM task was administered in four reinforcement conditions: Feedback-only, 1 euro, 10 euros, and a computer-game version of the task. In the Feedback-only condition, children with ADHD performed worse on the WM measure than controls. Although incentives significantly improved the WM performance of children with ADHD, even the strongest incentives (10 euros and Gaming) were unable to normalize their performance. Feedback-only provided sufficient reinforcement for controls to reach optimal performance, while children with ADHD required extra reinforcement. Only children with ADHD showed a decrease in performance over time. Importantly, the strongest incentives (10 euros and Gaming) normalized persistence of performance in these children, whereas 1 euro had no such effect. Both executive and motivational deficits give rise to visual-spatial WM deficits in ADHD. Problems with task-persistence in ADHD result from motivational deficits. In ADHD-reinforcement studies and clinical practice (e.g., assessment), reinforcement intensity can be a confounding factor and should be taken into account. Gaming can be a cost-effective way to maximize performance in ADHD.
机译:视觉空间工作记忆(WM)是患有注意力缺乏/多动症(ADHD)的儿童中执行功能最受损的地方。一些人认为执行功能的缺陷是由动机缺陷引起的。但是,尚无研究探讨动机对有或没有多动症儿童的视觉空间WM的影响。在WM以外的执行职能中对此进行检查的研究显示出不一致的结果。这些不一致可能与所用钢筋的差异有关。在30名患有ADHD的儿童和31名非ADHD对照中研究了不同增强剂对WM性能的影响。在四个增强条件下管理了视觉空间WM任务:仅反馈,1欧元,10欧元和该任务的计算机游戏版本。在仅反馈的情况下,ADHD儿童在WM量表上的表现比对照组差。尽管奖励措施显着改善了多动症儿童的WM表现,但即使是最强的奖励措施(10欧元和游戏)也无法使其表现正常化。仅反馈为控制提供了足够的加强,以达到最佳性能,而多动症儿童则需要额外的加强。只有多动症儿童会随着时间的推移表现出下降。重要的是,最强有力的激励措施(10欧元和游戏)将这些儿童的持续性行为归为正常,而1欧元则没有这种效果。执行缺陷和动机缺陷都会引起ADHD的视觉空间WM缺陷。多动症中的任务持久性问题是由动机缺陷引起的。在ADHD强化研究和临床实践(例如评估)中,强化强度可能是一个混杂因素,应予以考虑。游戏可以是一种经济高效的方法,可以最大限度地提高ADHD的性能。

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