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NeuroTessMesh: A Tool for the Generation and Visualization of Neuron Meshes and Adaptive On-the-Fly Refinement

机译:NeuroTessMesh:用于生成和可视化神经元网格和自适应实时细化的工具

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摘要

Gaining a better understanding of the human brain continues to be one of the greatest challenges for science, largely because of the overwhelming complexity of the brain and the difficulty of analyzing the features and behavior of dense neural networks. Regarding analysis, 3D visualization has proven to be a useful tool for the evaluation of complex systems. However, the large number of neurons in non-trivial circuits, together with their intricate geometry, makes the visualization of a neuronal scenario an extremely challenging computational problem. Previous work in this area dealt with the generation of 3D polygonal meshes that approximated the cells’ overall anatomy but did not attempt to deal with the extremely high storage and computational cost required to manage a complex scene. This paper presents NeuroTessMesh, a tool specifically designed to cope with many of the problems associated with the visualization of neural circuits that are comprised of large numbers of cells. In addition, this method facilitates the recovery and visualization of the 3D geometry of cells included in databases, such as NeuroMorpho, and provides the tools needed to approximate missing information such as the soma’s morphology. This method takes as its only input the available compact, yet incomplete, morphological tracings of the cells as acquired by neuroscientists. It uses a multiresolution approach that combines an initial, coarse mesh generation with subsequent on-the-fly adaptive mesh refinement stages using tessellation shaders. For the coarse mesh generation, a novel approach, based on the Finite Element Method, allows approximation of the 3D shape of the soma from its incomplete description. Subsequently, the adaptive refinement process performed in the graphic card generates meshes that provide good visual quality geometries at a reasonable computational cost, both in terms of memory and rendering time. All the described techniques have been integrated into NeuroTessMesh, available to the scientific community, to generate, visualize, and save the adaptive resolution meshes.
机译:更好地了解人的大脑仍然是科学上的最大挑战之一,这在很大程度上是由于大脑的复杂性以及分析密集神经网络的特征和行为的难度。关于分析,事实证明3D可视化是评估复杂系统的有用工具。但是,非平凡回路中的大量神经元及其复杂的几何结构使神经元场景的可视化成为极具挑战性的计算问题。该领域以前的工作涉及到3D多边形网格的生成,该网格近似于细胞的整体解剖结构,但并未尝试处理管理复杂场景所需的极高的存储和计算成本。本文介绍了NeuroTessMesh,该工具专门设计用于解决与由大量细胞组成的神经回路的可视化相关的许多问题。此外,这种方法有助于恢复和可视化数据库(如NeuroMorpho)中包含的细胞的3D几何形状,并提供近似丢失信息(如人体形态)所需的工具。该方法将神经科学家获得的细胞的紧凑,但不完整的形态学描记作为唯一输入。它使用一种多分辨率方法,该方法将初始的粗网格生成与随后的使用细分着色器的动态自适应网格细化阶段相结合。对于粗糙网格的生成,一种基于有限元方法的新颖方法可以从不完整的描述中近似躯体的3D形状。随后,在图形卡中执行的自适应优化过程会生成网格,这些网格在内存和渲染时间方面都以合理的计算成本提供了良好的视觉质量几何形状。所有描述的技术都已集成到NeuroTessMesh中,科学界可以使用它来生成,可视化和保存自适应分辨率网格。

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