首页> 美国卫生研究院文献>The Journal of Spinal Cord Medicine >Upper limb muscle activation during sports video gaming of persons with spinal cord injury
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Upper limb muscle activation during sports video gaming of persons with spinal cord injury

机译:脊髓损伤患者的体育视频游戏中上肢肌肉的激活

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摘要

Video gaming as a therapeutic tool has largely been studied within the stroke population with some benefits reported in upper limb motor performance, balance, coordination, and cardiovascular status. To date, muscle activation of upper limb muscles in persons with spinal cord injuries (SCI) has not been studied during video game play. In this paper, we provide descriptive and comparative data for muscle activation and strength during gaming for players with tetraplegia and paraplegia, as well as, compare these results with data from traditional arm exercises (ie, biceps curl and shoulder press) with light weights which are commonly prescribed for a home program.
机译:在中风人群中,视频游戏作为一种治疗工具已经得到了广泛的研究,据报道在上肢运动表现,平衡,协调和心血管状况方面有一些好处。迄今为止,尚未在视频游戏过程中研究脊髓损伤(SCI)患者上肢肌肉的肌肉激活。在本文中,我们为四肢瘫痪和截瘫的运动员提供了游戏过程中肌肉激活和力量的描述性和比较性数据,并将这些结果与重量较轻的传统手臂锻炼(即二头肌弯曲和肩膀按压)的数据进行了比较。通常是家庭计划的处方。

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