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Effects of Virtual Speaker Density and Room Reverberation on Spatiotemporal Thresholds of Audio-Visual Motion Coherence

机译:虚拟扬声器密度和房间混响对视听运动连贯性的时空阈值的影响

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摘要

The present study examined the effects of spatial sound-source density and reverberation on the spatiotemporal window for audio-visual motion coherence. Three different acoustic stimuli were generated in Virtual Auditory Space: two acoustically “dry” stimuli via the measurement of anechoic head-related impulse responses recorded at either 1° or 5° spatial intervals (Experiment 1), and a reverberant stimulus rendered from binaural room impulse responses recorded at 5° intervals in situ in order to capture reverberant acoustics in addition to head-related cues (Experiment 2). A moving visual stimulus with invariant localization cues was generated by sequentially activating LED's along the same radial path as the virtual auditory motion. Stimuli were presented at 25°/s, 50°/s and 100°/s with a random spatial offset between audition and vision. In a 2AFC task, subjects made a judgment of the leading modality (auditory or visual). No significant differences were observed in the spatial threshold based on the point of subjective equivalence (PSE) or the slope of psychometric functions (β) across all three acoustic conditions. Additionally, both the PSE and β did not significantly differ across velocity, suggesting a fixed spatial window of audio-visual separation. Findings suggest that there was no loss in spatial information accompanying the reduction in spatial cues and reverberation levels tested, and establish a perceptual measure for assessing the veracity of motion generated from discrete locations and in echoic environments.
机译:本研究检查了空间声源密度和混响对视听运动连贯性的时空窗口的影响。虚拟听觉空间中产生了三种不同的声音刺激:通过以1°或5°空间间隔记录的消声头相关冲动响应的测量,产生了两种声学“干燥”刺激(实验1),以及从双耳室产生的混响刺激以5°间隔记录原位脉冲响应,以捕获与头部有关的提示(见实验2),以捕捉回响的声音。通过沿与虚拟听觉运动相同的径向路径依次激活LED,可以生成具有不变定位提示的移动视觉刺激。刺激以25°/ s,50°/ s和100°/ s的速度呈现,听觉和视觉之间存在随机的空间偏移。在2AFC任务中,受试者对领导方式(听觉或视觉)做出判断。在所有三种声学条件下,基于主观等效点(PSE)或心理测量函数斜率(β)的空间阈值均未观察到显着差异。另外,PSE和β在速度上均无显着差异,表明视听分离具有固定的空间窗口。研究结果表明,伴随着所测试的空间线索和混响水平的降低,空间信息没有损失,并建立了一种感知方法,用于评估离散位置和回声环境中运动的准确性。

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