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Algorithmic Mechanisms for Reliable Crowdsourcing Computation under Collusion

机译:合谋下可靠的众包计算算法机制

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摘要

We consider a computing system where a master processor assigns a task for execution to worker processors that may collude. We model the workers’ decision of whether to comply (compute the task) or not (return a bogus result to save the computation cost) as a game among workers. That is, we assume that workers are rational in a game-theoretic sense. We identify analytically the parameter conditions for a unique Nash Equilibrium where the master obtains the correct result. We also evaluate experimentally mixed equilibria aiming to attain better reliability-profit trade-offs. For a wide range of parameter values that may be used in practice, our simulations show that, in fact, both master and workers are better off using a pure equilibrium where no worker cheats, even under collusion, and even for colluding behaviors that involve deviating from the game.
机译:我们考虑一个计算系统,其中主处理器将执行任务分配给可能共谋的工作处理器。我们将工人是否遵守(计算任务)(返回假结果以节省计算成本)的决策建模为工人之间的博弈。也就是说,我们假设工人在博弈论意义上是理性的。我们通过分析确定唯一的纳什均衡的参数条件,使主控获得正确的结果。我们还评估了实验混合平衡,旨在获得更好的可靠性-利润权衡。对于可能在实践中使用的各种参数值,我们的模拟表明,实际上,即使是在共谋之下,甚至对于涉及偏离行为的共谋行为,主员工和工人对使用纯平衡也更好,在这种情况下,工人也不会作弊从游戏中。

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