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Differences in play can illuminate differences in affiliation: A comparative study on chimpanzees and gorillas

机译:玩法上的差异可以阐明成员之间的差异:黑猩猩和大猩猩的比较研究

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摘要

Play behaviour reinforces social affiliation in several primate species, including humans. Via a comparative approach, we tested the hypothesis that play dynamics in a group of lowland gorillas (Gorilla gorilla gorilla) are different from those in a group of chimpanzees (Pan troglodytes) as a reflection of their difference in social affiliation and agonistic support. We selected one group of lowland gorillas and one of chimpanzees, hosted at the ZooParc de Beauval (France), managed in a similar way and living in similar enclosures. The same observers video-collected and analysed data on play behaviour in both groups, by applying identical methodological procedures. Data showed that adult play was less frequent in the group of gorillas compare to chimpanzees. Polyadic play, which involves more than two players and is characterised by the most uncertain outcome, was also less frequent in gorillas than chimpanzees. Play sessions were more unbalanced (more unidirectional patterns by one of the player towards the other) in chimpanzees than in gorillas but in the latter play escalated more frequently into serious aggression. Play asymmetry in the gorilla group increased as the number of players increased, which explains why gorillas limited their polyadic playful interactions. In conclusion, our findings on the study groups of apes can be a valuable starting point to expand the study of social play in the great apes to evaluate if inter-individual affiliative relationships really account for the differences in play distribution and dynamics.
机译:游戏行为增强了包括人类在内的几种灵长类动物的社会归属。通过比较方法,我们检验了以下假设:一组低地大猩猩(Gorilla gorilla gorilla)的动态动力学与一组黑猩猩(Pan troglodytes)的动态不同,以反映它们在社会归属和激动支持方面的差异。我们选择了一组低地大猩猩和一只黑猩猩,它们分别在ZooParc de Beauval(法国)托管,以类似的方式进行管理,并居住在类似的围栏中。相同的观察者通过采用相同的方法程序,通过视频收集和分析了两组游戏行为的数据。数据显示,与黑猩猩相比,大猩猩的成年玩耍频率较低。多哥游戏涉及两名以上的参与者,其结果不确定性最高,在大猩猩中也比黑猩猩少见。与大猩猩相比,黑猩猩的游戏时段更加不平衡(其中一个游戏者朝向另一个游戏者的方向更趋向单向),但在大猩猩中,游戏更加频繁地升级为严重侵略性。大猩猩组的游戏不对称性随着玩家数量的增加而增加,这解释了为什么大猩猩限制了他们的多元性嬉戏互动。总之,我们对猿类研究组的研究结果可以作为扩展大猿类社会游戏研究的有价值的起点,以评估个体之间的亲属关系是否真正解决了游戏分布和动态差异。

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