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A Network Model of Goals Boosts Convergent Creativity Performance

机译:目标网络模型可提高融合创造力绩效

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摘要

To increase employee creativity is critical for organizational success, and yet we still know very little about what organizational contexts promote creative performance. Our research proposes that goal regulation in the workplace may have consequences for creativity. While there is an increasing trend for organizations and workers to visualize the structure of their goals (e.g., management hierarchy, concept-map, flowchart), prior research suggests the visualization approaches differ as one of the three types: hierarchical, network, and sequential models. Because a network model (vs. hierarchical and sequential models) highlights multiple connections between goals and reveals unobvious connections between them, we hypothesized that the use of a network goal model might increase people’s ability to integrate seemingly unrelated ideas, even on subsequent unrelated tasks, leading to higher (convergent) creative performance. To test the hypothesis, we conducted an experiment in 2017 manipulating participants’ goal models (hierarchical, network, sequential; N = 191, median age = 19) and measured their creativity. Results suggest that those in the network model condition performed better in the kind of creativity task that requires meaningful integration of unrelated ideas (i.e., convergent creativity); in contrast, there was no difference between goal model conditions on divergent creative performance. These findings thus illuminate how goal models may influence creativity, providing new insights into situational inductions that can boost creative performance. Theoretical and practical implications, limitations, and future directions of the work are discussed.
机译:提高员工的创造力对于组织的成功至关重要,但是我们仍然对哪些组织环境促进创新绩效知之甚少。我们的研究表明,工作场所的目标调节可能会对创造力产生影响。尽管组织和工作人员越来越倾向于可视化其目标结构(例如,管理层次结构,概念图,流程图),但先前的研究表明,可视化方法是以下三种类型之一:层次结构,网络和顺序楷模。由于网络模型(相对于分层模型和顺序模型)突出显示了目标之间的多个联系,并揭示了目标之间的不明显联系,因此我们假设使用网络目标模型可能会提高人们整合看似无关的想法的能力,即使在后续无关的任务上,带来更高(融合)的广告效果。为了检验假设,我们在2017年进行了一项实验,以操纵参与者的目标模型(分层,网络,顺序; N = 191,中位年龄= 19)并测量他们的创造力。结果表明,网络模型条件下的那些人在需要创造性地整合无关概念(即融合的创造力)的创造力任务中表现更好;相反,目标模型条件在不同的创意表现上没有区别。因此,这些发现阐明了目标模型如何影响创造力,从而提供了可以促进创造力表现的情景归纳的新见解。讨论了理论和实践意义,局限性和未来工作方向。

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