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Cooperation in the spatial prisoner’s dilemma game with probabilistic abstention

机译:空间囚犯困境游戏中的合作与概率性弃权

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摘要

Research has shown that the addition of abstention as an option transforms social dilemmas to rock-paper-scissor type games, where defectors dominate cooperators, cooperators dominate abstainers (loners), and abstainers (loners), in turn, dominate defectors. In this way, abstention can sustain cooperation even under adverse conditions, although defection also persists due to cyclic dominance. However, to abstain or to act as a loner has, to date, always been considered as an independent, third strategy to complement traditional cooperation and defection. Here we consider probabilistic abstention, where each player is assigned a probability to abstain in a particular instance of the game. In the two limiting cases, the studied game reverts to the prisoner’s dilemma game without loners or to the optional prisoner’s dilemma game. For intermediate probabilities, we have a new hybrid game, which turns out to be most favorable for the successful evolution of cooperation. We hope this novel hybrid game provides a more realistic view of the dilemma of optional/voluntary participation.
机译:研究表明,弃权作为一种选择,将社会困境变成了石头剪刀布式游戏,其中叛逃者主导合作者,合作者主导弃权者(孤独者),而弃权者(孤独者)反过来又主导叛逃者。以这种方式,即使由于周期性的主导而叛变也持续存在,即使在不利条件下,弃权也可以维持合作。但是,迄今为止,弃权或独来独往一直被认为是补充传统合作与叛逃的独立第三项战略。在这里,我们考虑概率弃权,即为每个玩家分配在特定游戏实例中弃权的概率。在这两个限制性案例中,所研究的游戏恢复为没有独来独往的囚徒困境游戏,或者恢复为可选的囚徒困境游戏。对于中间概率,我们有一个新的混合游戏,对于合作的成功发展,这是最有利的。我们希望这款新颖的混合游戏能够提供更现实的选择/自愿参与困境的观点。

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