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The motion-induced contour revisited: Observations on 3-D structure and illusory contour formation in moving stimuli

机译:再谈运动诱导轮廓:运动刺激中3-D结构和虚构轮廓的观察

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摘要

The motion-induced contour (MIC) was first described by Victor Klymenko and Naomi Weisstein in a series of papers in the 1980s. The effect is created by rotating the outline of a tilted cube in depth. When one of the vertical edges is removed, an illusory contour can be seen in its place. In four experiments, we explored which stimulus features influence perceived illusory contour strength. Participants provided subjective ratings of illusory contour strength as a function of orientation of the stimulus, separation between inducing edges, and the length of inducing edges. We found that the angle of tilt of the object in depth had the largest impact on perceived illusory contour strength with tilt angles of 20° and 30° producing the strongest percepts. Tilt angle is an unexplored feature of structure-from-motion displays. In addition, we found that once the depth structure of the object was extracted, other features of the display, such as the distance spanned by the illusory contour, could also influence its strength, similar to the notion of support ratio for 2-D illusory contours. Illusory contour strength was better predicted by the length of the contour in 3-D rather than in 2-D, suggesting that MICs are constructed by a 3-D process that takes as input initially recovered contour orientation and position information in depth and only then forms interpolations between them.
机译:运动诱导轮廓(MIC)由Victor Klymenko和Naomi Weisstein于1980年代在一系列论文中首次描述。通过深度旋转倾斜的立方体的轮廓来创建效果。除去垂直边缘之一后,就可以在其位置看到虚幻的轮廓。在四个实验中,我们探索了哪些刺激特征会影响感知的虚幻轮廓强度。参与者根据刺激的方向,诱导边缘之间的间隔以及诱导边缘的长度提供了虚幻轮廓强度的主观评分。我们发现,物体的深度倾斜角度对感知的幻觉轮廓强度影响最大,倾斜角度为20°和30°产生最强的感知力。倾斜角度是动态结构显示的未开发功能。此外,我们发现,一旦提取了对象的深度结构,显示器的其他特征(如虚构轮廓所跨越的距离)也可能影响其强度,类似于二维虚构的支撑率概念。轮廓。通过3D而不是2D轮廓的长度可以更好地预测虚假轮廓强度,这表明MIC是通过3D过程构造的,该过程将最初恢复的深度方向和位置信息作为深度作为输入在它们之间形成插值。

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