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Efficient Path Planning and Truthful Incentive Mechanism Design for Mobile Crowdsensing

机译:移动人群感知的有效路径规划和真实激励机制设计

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摘要

Mobile crowdsensing (MCS) is a promising paradigm for large-scale sensing. A group of users are recruited as workers to accomplish various sensing tasks and provide data to the platform and requesters. A key problem in MCS is to design the incentive mechanism, which can attract enough workers to participate in sensing activities and maintain the truthfulness. As the main advantage of MCS, user mobility is a factor that must be considered. We make an attempt to build a technical framework for MCS, which is associated with a truthful incentive mechanism taking the movements of numerous workers into account. Our proposed framework contains two challenging problems: path planning and incentive mechanism design. In the path planning problem, every worker independently plans a tour to carry out the posted tasks according to its own strategy. A heuristic algorithm is proposed for the path planning problem, which is compared with two baseline algorithms and the optimal solution. In the incentive mechanism design, the platform develops a truthful mechanism to select the winners and determine their payments. The proposed mechanism is proved to be computationally efficient, individually rational, and truthful. In order to evaluate the performance of our proposed mechanism, the well-known Vickrey–Clarke–Groves (VCG) mechanism is considered as a baseline. Simulations are conducted to evaluate the performance of our proposed framework. The results show that the proposed heuristic algorithm for the path planning problem outperforms the baseline algorithms and approaches the optimal solution. Meanwhile, the proposed mechanism holds a smaller total payment compared with the VCG mechanism when both mechanisms achieve the same performance. Finally, the utility of a selected winner shows the truthfulness of proposed mechanism by changing its bid.
机译:移动人群感知(MCS)是用于大规模传感的有希望的范例。招募了一组用户作为工作人员,以完成各种传感任务并将数据提供给平台和请求者。 MCS中的一个关键问题是设计激励机制,该机制可以吸引足够的工人参加感知活动并保持真实性。作为MCS的主要优势,用户移动性是必须考虑的因素。我们尝试建立MCS的技术框架,该框架与真实的激励机制相关联,并考虑了众多工人的动向。我们提出的框架包含两个具有挑战性的问题:路径规划和激励机制设计。在路径规划问题中,每个工人都根据自己的策略独立计划行程以执行发布的任务。针对路径规划问题,提出了一种启发式算法,并与两种基线算法和最优解进行了比较。在激励机制设计中,平台开发了一个真实的机制来选择获奖者并确定他们的付款。所提出的机制被证明是计算有效的,个体合理和真实的。为了评估我们提出的机制的性能,众所周知的Vickrey-Clarke-Groves(VCG)机制被视为基线。进行仿真以评估我们提出的框架的性能。结果表明,所提出的路径规划问题启发式算法优于基线算法,并接近最优解。同时,当两种机制达到相同的性能时,与VCG机制相比,所提出的机制拥有较小的总付款额。最后,选定获胜者的效用通过更改其出价来显示所提议机制的真实性。

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