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Analyses of Markov Decision Process Structure Regarding the Possible Strategic use of Interacting Memory Systems

机译:关于交互记忆系统可能策略使用的马尔可夫决策过程结构分析

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摘要

Behavioral tasks are often used to study the different memory systems present in humans and animals. Such tasks are usually designed to isolate and measure some aspect of a single memory system. However, it is not necessarily clear that any given task actually does isolate a system or that the strategy used by a subject in the experiment is the one desired by the experimenter. We have previously shown that when tasks are written mathematically as a form of partially observable Markov decision processes, the structure of the tasks provide information regarding the possible utility of certain memory systems. These previous analyses dealt with the disambiguation problem: given a specific ambiguous observation of the environment, is there information provided by a given memory strategy that can disambiguate that observation to allow a correct decision? Here we extend this approach to cases where multiple memory systems can be strategically combined in different ways. Specifically, we analyze the disambiguation arising from three ways by which episodic-like memory retrieval might be cued (by another episodic-like memory, by a semantic association, or by working memory for some earlier observation). We also consider the disambiguation arising from holding earlier working memories, episodic-like memories or semantic associations in working memory. From these analyses we can begin to develop a quantitative hierarchy among memory systems in which stimulus-response memories and semantic associations provide no disambiguation while the episodic memory system provides the most flexible disambiguation, with working memory at an intermediate level.
机译:行为任务通常用于研究人类和动物中存在的不同记忆系统。通常将此类任务设计为隔离和衡量单个内存系统的某些方面。但是,不一定清楚任何给定的任务实际上确实隔离了一个系统,或者实验中受试者使用的策略是否是实验者想要的策略。先前我们已经表明,当任务以数学方式编写为部分可观察的马尔可夫决策过程的形式时,任务的结构将提供有关某些内存系统的可能用途的信息。这些先前的分析处理了消除歧义的问题:给定特定的环境歧义观察结果,给定的存储策略是否提供了可以消除歧义以做出正确决定的信息?在这里,我们将这种方法扩展到可以以不同方式从战略上组合多个内存系统的情况。具体来说,我们分析了由三种线索式记忆检索所引起的歧义消除(通过另一种类似记忆的记忆,语义关联或通过工作记忆进行早期观察)。我们还考虑了由于在工作记忆中保留较早的工作记忆,类似情景的记忆或语义联想而产生的歧义消除。通过这些分析,我们可以开始在存储系统之间建立定量层次结构,其中刺激响应记忆和语义关联不会产生歧义,而情景记忆系统会提供最灵活的歧义,其中工作记忆处于中等水平。

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