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Multiple Coordinate Systems and Motor Strategies for Reaching Movements When Eye and Hand Are Dissociated in Depth and Direction

机译:深度和方向分离时手和眼睛的多坐标系统和运动策略

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摘要

Reaching behavior represents one of the basic aspects of human cognitive abilities important for the interaction with the environment. Reaching movements towards visual objects are controlled by mechanisms based on coordinate systems that transform the spatial information of target location into appropriate motor response. Although recent works have extensively studied the encoding of target position for reaching in three-dimensional space at behavioral level, the combined analysis of reach errors and movement variability has so far been investigated by few studies. Here we did so by testing 12 healthy participants in an experiment where reaching targets were presented at different depths and directions in foveal and peripheral viewing conditions. Each participant executed a memory-guided task in which he/she had to reach the memorized position of the target. A combination of vector and gradient analysis, novel for behavioral data, was applied to analyze patterns of reach errors for different combinations of eye/target positions. The results showed reach error patterns based on both eye- and space-centered coordinate systems: in depth more biased towards a space-centered representation and in direction mixed between space- and eye-centered representation. We calculated movement variability to describe different trajectory strategies adopted by participants while reaching to the different eye/target configurations tested. In direction, the distribution of variability between configurations that shared the same eye/target relative configuration was different, whereas in configurations that shared the same spatial position of targets, it was similar. In depth, the variability showed more similar distributions in both pairs of eye/target configurations tested. These results suggest that reaching movements executed in geometries that require hand and eye dissociations in direction and depth showed multiple coordinate systems and different trajectory strategies according to eye/target configurations and the two dimensions of space.
机译:达到行为代表了人类认知能力的基本方面之一,对于与环境的相互作用至关重要。朝向视觉对象的到达运动由基于坐标系统的机制控制,该坐标系统将目标位置的空间信息转换为适当的运动响应。尽管最近的工作已经在行为水平上广泛研究了到达三维空间中目标位置的编码,但是迄今为止,很少有研究对到达误差和运动可变性进行组合分析。在这里,我们通过在实验中测试12位健康的参与者来做到这一点,其中在中央凹和周围观察条件下以不同深度和方向呈现了达到目标。每个参与者执行记忆指导任务,其中他/她必须到达目标的记忆位置。矢量和梯度分析相结合,这是行为数据的新颖方法,可用于分析眼睛/目标位置不同组合的到达误差模式。结果表明,基于眼睛和空间中心坐标系的到达误差模式:深度上更偏向于空间中心表示,并且在方向上偏向于空间和眼睛中心表示。我们计算了运动的变异性,以描述参与者达到不同的眼睛/目标配置时所采用的不同轨迹策略。在方向上,共享相同眼睛/目标相对配置的配置之间的变异性分布是不同的,而在共享目标相同空间位置的配置中,变化是相似的。在深度上,变异性在测试的两对眼睛/目标配置中显示出更多相似的分布。这些结果表明,要达到在需要手和眼在方向和深度上分离的几何形状中执行的运动,会根据眼睛/目标配置和空间的两个维度显示多个坐标系和不同的轨迹策略。

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