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Virtual Environments Using Video Capture for Social Phobia with Psychosis

机译:使用视频捕获对患有精神病的社交恐怖症的虚拟环境

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摘要

A novel virtual environment (VE) system was developed and used as an adjunct to cognitive behavior therapy (CBT) with six socially anxious patients recovering from psychosis. The novel aspect of the VE system is that it uses video capture so the patients can see a life-size projection of themselves interacting with a specially scripted and digitally edited filmed environment played in real time on a screen in front of them. Within-session process outcomes (subjective units of distress and belief ratings on individual behavioral experiments), as well as patient feedback, generated the hypothesis that this type of virtual environment can potentially add value to CBT by helping patients understand the role of avoidance and safety behaviors in the maintenance of social anxiety and paranoia and by boosting their confidence to carry out “real-life” behavioral experiments.
机译:开发了一种新颖的虚拟环境(VE)系统,并将其用作认知行为疗法(CBT)的辅助手段,使六名社交焦虑症患者从精神病中康复。 VE系统的新颖之处在于它使用视频捕获功能,因此患者可以在他们面前的屏幕上实时观看实时播放的特制脚本和经过数字编辑的拍摄环境,从而看到自己的真实尺寸投影。会议过程中的结果(个人行为实验中的主观困扰和信念评级)以及患者反馈,提出了这样的假设:这种虚拟环境可以通过帮助患者了解避免和安全的作用来为CBT增值维持社交焦虑和妄想症的行为,并通过增强他们进行“现实生活”行为实验的信心。

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