传统的缓存处理机制难以满足互联网业务高并发、高性能的需求,因此提出了动静结合的多级云缓存架构,可支持大规模数据存储和快速检索查询服务,并基于一致性哈希算法,实现了对多分布式服务节点的统一管理和调度效率提升,最后通过在大规模游戏业务平台开展的实践,验证了平台性能和访问速度的大幅提升。%The traditional caching mechanism can’t meet the need of high concurrency and high performance of Internet application. This paper thus proposes a multi-level cloud caching architecture combining static cache and dynamic cache that can support large-scale data storage and fast retrieval query service. Based on consistent hashing algorithm, multi-distributed nodes are under uniifed control with higher efifciency. Practices on the operating game platform prove that cloud caching can dramatically improve the performance and access speed of the large-scale gaming system.
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