This paper is a research on the CDIO engineering education pattern of the course "Game Software Test Technology and Test Tools" . The research covers the following aspects: fundamental concepts, design and realization processes, and characteristics of comprehensive learning and active learning. Compared with other patterns of the same course, the CDIO pattern is more effective at developing learners' engineering competence. It is a new pattern in the teaching of game designing courses.%本文运用CDIO工程教育模式,对《(游戏)软件测试技术与工具》课程教学模式的基本理念、设计与实现过程、综合学习与主动学习特点进行了设计与研究。与本课程的其它教学模式相比,能更好地培养学生的工程能力,是游戏类课程教学的创新运用。
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