首页> 中文期刊>测绘与空间地理信息 >基于 UNITY3D 的虚拟测量实验设计与初步实现

基于 UNITY3D 的虚拟测量实验设计与初步实现

     

摘要

Through the virtual reality technology can simulate virtual experiment, due to its good interactivity, handle ability and cheapness has already been applied in various experimental teaching.The system based on Unity3D platform is constructed by using 3Dmax to build the scene which composed basic measure elements: Electronic Total Station, Prism, Terrain, buildings, trees etc. taking JavaScript as the programming tool to implement the function of interaction.Thus constituting a virtual learning environment for total station.%通过虚拟现实技术进行仿真虚拟实验,由于其交互性良好、操作简单、成本低廉,已被广泛应用于各种实验教学中。本论文通过3dsmax建模在Unity3D中搭建了测量实验的基本要素:全站仪、棱镜、地形、建筑物、树木等,结合JavaScript语言实现交互,完成全站仪的展示以及碎步测量实验,从而构成了虚拟测量的学习环境。

著录项

相似文献

  • 中文文献
  • 外文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号